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008 231229s2024 xxu| s |||| 0|eng d
020 _a9798868800603
_9979-8-8688-0060-3
024 7 _a10.1007/979-8-8688-0060-3
_2doi
050 4 _aQA76.76.C672
072 7 _aUMK
_2bicssc
072 7 _aCOM012040
_2bisacsh
072 7 _aUMK
_2thema
082 0 4 _a794.815
_223
100 1 _aBrumbaugh, Zander.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 0 _aScripting Farming Simulator with Lua
_h[electronic resource] :
_bUnlocking the Virtual Fields /
_cby Zander Brumbaugh, Manuel Leithner.
250 _a1st ed. 2024.
264 1 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2024.
300 _aXX, 336 p. 71 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aChapter 0: Introduction -- Chapter 1: The LUA Programming Language -- Chapter 2: Getting Started with the GIANTS Editor -- Chapter 3: The GIANTS Debugger IDE -- Chapter 4: Making a Diner with a Rotating Sign -- Chapter 5: Rotating Mower Mod -- Chapter 6: Speed Trap Trailer Mod -- Chapter 7: Mileage Counter HUD Mod -- Chapter 8: Multi-Bale Spawner Mod -- Chapter 9: Money Cheat Mod -- Chapter 10: Publishing on the ModHub -- Documentation & Appendix.
506 0 _aOpen Access
520 _aCreate mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers who want to learn how to use Lua to write scripts that can enhance and extend the gameplay experience. You'll start by reviewing the basics of programming in Lua and then move on to advanced topics, such as object-oriented programming, vehicle and placeable specializations, network synchronization, and creating custom user interfaces. With step-by-step instructions and detailed explanations, you'll see how to create scripts that modify game mechanics and add new features to the game. The practical examples and projects are ideal for providing hands-on experience with Lua scripting. Whether you are a creator looking to take your skills to the next level or a game developer interested in learning a new programming language, Scripting Farming Simulator with Lua is the ultimate guide to mastering Lua scripting. You will: Implement a basic “Hello-World” mod Add a new graphical user interface to your mod Use hook scripts to extend base game features Publish your mod on the official Farming Simulator ModHub .
650 0 _aComputer games
_xProgramming.
650 1 4 _aGame Development.
700 1 _aLeithner, Manuel.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9798868800597
776 0 8 _iPrinted edition:
_z9798868800610
856 4 0 _uhttps://doi.org/10.1007/979-8-8688-0060-3
912 _aZDB-2-CWD
912 _aZDB-2-SXPC
912 _aZDB-2-SOB
999 _c37793
_d37793