Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media / Jean-Luc Sinclair
Material type:![Text](https://unissa.edu.bn/e-fihrist/opac-tmpl/lib/famfamfam/BK.png)
- Text
- Unmediated
- Volume
- 9781138738973 (paperback)
- QA76.76.C672 S56
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
General Q-R (Science & Medicine) | Universiti Islam Sultan Sharif Ali First Floor (Gadong Campus) | QA76.76.C672 S56 2020 c.1 (Browse shelf(Opens below)) | Available | 1050067583 |
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QA76.76.A65 R393 2012 c.1 Sams teach yourself iOS application development in 24 hours / / | QA76.76.C672 C43 2020 c.1 The game production toolbox | QA76.76.C672 G63 2016 c.1 Mastering Unity 2D game development : master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! / | QA76.76.C672 S56 2020 c.1 Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media / | QA76.76.H94 D4885 2012 c.1 HTML5 multimedia / | QA76.76.H94 H836 2012 c.1 HTML5 developer.s cookbook / | QA76.76.H94 L42 2012 c.1 Introducing HTML 5 / |
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